Babelium involved in LLP European Project

Partners in front of Tecnalia's offices

Last week Babelium’s team was in Zamudio (Basque Country), in Tecnalia‘s headquarters, taking part in an internartional meeting. In this meeting we had the chance to meet the European partners that are going to work with us to help us improve the platform.

The main aim of this project is to create a corpus of exercises or a well categorized set of didactic material for the platform. These exercises are going to be available in four languages (English, German, French and Spanish). The quality and usefulness of the material will be tested in pilots made across Europe. In these pilots people with different motivations and backgrounds will use the platform. The outcome of these activities will help us to measure the efficiency of the platform and to know its good points and the things that should be improved. Thanks to that, we will also know first hand the needs of users with different cultural backgrounds in a real environment and will be able to make changes or improvements accordingly.

Another important point to highlight is that our partners have agreed to publish all the didactic material that is developed under a Creative Commons Attribution Share-Alike 3.0 license, which will grant language learning centers across the globe the chance to use them cost-free.

Discussing the material creation

The Spanish partners of the project are UPV/EHU (University Of Basque Country), Tecnalia and Elurnet. As for the rest of the European partners we have: Translex (Ireland), Pro-Kompetenz (Germany), UPPA (France), TendER (Italy) and LatConsul (Latvia). Given their diverse backgrounds and fields of knowledge we expect this to be a great collaboration.

We are very happy to have the chance of being involved in a project of these characteristics and we hope the experience will help us improve Babelium and overall, the second languages’ speaking skills of our users.

HTML5 audio recording

HTML5 Player prototype

We’ve been hard at work and we finally made it! We are now able to record audio from the browser without any plugins.

The image above is the prototype of the player we have been working on. On the right you can see the input level of the microphone. In the timeline there are several yellow gaps that tell us when to speak. When the user reaches a yellow gap, the original audio is muted and he/she must dub what the character was saying in that moment.

The audio is recorded in MP3 and sent in real time to our servers so that the user can later access it from anywhere.

On top of that, since no plugins are used, the prototype also works in handheld devices. But you must have a modern browser 😉

These are the compatible devices:

  • Apple devices (iPad, iPhone): iOS 7, Safari 6.1+
  • Android devices (tablets and smartphones): Chrome for Android 32+ or Firefox 25+
  • PC/Apple: Firefox 25+, Chrome 10+, Opera 15+

In general, the prototype is compatible with any browser that supports WebAudioAPI (click here to check if your browser is supported). Nonetheless, this is still a prototype and as such, there are many things to improve in order to bring the quality and stability we expect and to integrate it seamlessly into our current platform.